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Overview[]

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Increases your total resource capacity.
  — In-Game Description 

Build Costs and Time[]

Level 1 2 3 4 5 6 7 8 9 10 11 12 Total 13 14 15 16 17 Total
Oil 250 750 2,250 6,750 20,250 60,750 182,250 546,750 1,640,250 4,920,750 14,762,250 44,286,750 66,430,000 99,645,188 126,549,388 160,717,723 192,861.269 224,512,234
Metal 200 600 1,800 5,400 16,200 48,600 145,800 437,400 1,312,200 3,936,600 11,809,800 35,429,400 53,144,000 79,716,150 101,239,510 128,574,178 154,289,014 181,466,002
Energy 150 450 1,350 4,050 12,150 36,450 109,350 328,050 984,150 2,952,450 8,857,350 26,572,050 39,858,000 59,787,113 75,929,633 96,430,634 115,716,762 142,979,122
Zynthium 200 600 1,800 5,400 16,200 48,650 145,800 437,400 1,312,200 3,936,600 11,809,800 35,429,400 53,144,000 79,716,150 101,239,510 128,574,178 154,289,014 181,466,002
Time 3s 22s 1m 7s 27m 50m 38s 1h 31m 7s 2h 39m 28s 4h 33m 22s 7h 41m 19s 12h 48m 52s 17h 18m 54s 23h 28m 40s 2d 23h 20m 52s 1h 27m 59s 22h 37m 14s 2d 18h 48m 03s
Time With Officer 3s 19s 1m 24m 18s 45m 34s 1h 22m 2h 23m 31s 4h 6m 1s 6h 55m 11s 11h 31m 58s 15h 35m 21h 7m 48s 2d 16h 12m 43s 1h 19m 11s 20h 17m 8s 2d 12h 07m 14s 3d 9h 9m 46s
Outpost Level 1 2 2 2 3 3 3 4 4 4 5 5 - 7 8 9 10 11 -

Resource Capacity[]

Level 1 2 3 4 5 6 7 8 9 10 11

12[]

13 14 15 16 17
Storage 15,000 30,000 60,000 120,000 240,000 480,000 960,000 1,920,000 3,840,000 7,680,000 18,585,600 44,977,152 57,120,983 72,543,648 145,087,296 174,104,755 194,771,916
Storage Increase +15,000 +15,000 +30,000 +60,000 +120,000 +240,000 +480,000 +960,000 +1,920,000 +3,840,000 +10,905,600 +26,391,552 +12,143,831 +15,422,665 +72,543,648 +29,017,459 +20,667,161

Uranium Capacity[]

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17
Storage 384 592 908 1,005 1,389 3,229 4,917 7,482 11,371 17,298 26,307 40,000 50,039 55,043 60,047 72,056 85,092
Storage Increase +384 +208 +316 +481 +730 +1,110 +1,688 +2,565 +3,889 +5,927 +9,009 +13,693 +10,039 +5,004 +5,004 12,009 +13036

Information[]

  • Bases store resources primarily in the warehouses (WHs), but also in the outpost & resource gatherers.
  • Players are able to build up to 5 warehouses in total.
  • However, a player must have a minimum of 3 warehouses, but captains will not be forced to create the third warehouse.
  • That means you can only create one or two warehouses in your base. Not a good idea though as that is far too little.
  • As warehouses level up, storage capacity increases quickly.
  • The maximum number of warehouses is determined by the Outpost level.
  • The graphics of the warehouses reflects the percentage of how full the resources are.

Additional Facts[]

  • In 2013, Kixeye created warehouse levels 11 and 12.
  • In spring 2014, Kixeye decreased the warehouse repair time.
  • Having complete set of five L12 WHs gives you capacity to store 226M of each of the four res types!
  • The warehouse helps determine the maximum amount of each kind of resource the player may store at one time.
  • As the number of warehouses and their levels increase, the maximum amount of resources that can be held are increased as well.
  • The maximum number of warehouses depends on the level of your Outpost.
  • When your base is attacked, for each Warehouse destroyed you lose up to 10% of your resources on hand to the assaulting player. This also depends on the maximum storage capacity of the attacking fleet. When a fleet attacks a base it can store up to 500% of its regular capacity.
  • As the appearance of the amount of resources you have depends on the percentage of resources currently held in the warehouses, the higher level your warehouses are, the greater the amount of resources required to create the same look.

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