T • C |
ATTENTION : CLEANING REQUIRED !
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Overview[]
“ | Lightly armored corvette. Good at hit and run tactics. | ” |
— In-game Description |
Stats[]
Weapon Slots | 1 |
---|---|
Armor Slots | 1 |
Special Slots | 0 |
Armor Points | 27 |
Max Weight | 82 Tons |
Cargo | 1,968 Tons |
Evade bonus | 25% |
Combat Speed | 20 |
Turn Speed | 48 |
Map Speed | 43 mph |
Underwater Weapons | Yes |
Refit-able | Yes |
Research | |
Requirements | Naval Lab 1 |
Time | 6m |
Oil | 7,693 |
Metal | 6,154 |
Energy | 5,770 |
Zynthium | 6,923 |
Build | |
Time | 2m 00s |
Oil | 1,399 |
Metal | 839 |
Energy | 699 |
Zynthium | 525 |
Related Links[]
Additional Facts[]
- The Skirmisher hull is the first hull a player may research, and is described as a "lightly armored corvette".
- Best used as an "armoured' scout.
- Skirmishers are a nice early game replacement for the Gunboat, able to use much heavier weapons and armor.
- Many players recycle the hull after researching the Longship.
- Skirmishers can used as scouts, probe ships, and flagships in a similar way to Gunboats.
- The Skirmisher is the first type of hull a player can research at the Naval Lab, requiring level 1 to do so.
- The hull has greater max weight, armor points and cargo capacity than the Gunboat but is also slightly slower, having a map speed of 43 mph and a combat speed of 20 mph.
- It is tied with the Gunboat for highest evade bonus at 30%.
- Skirmishers are a good early game replacement for the Gunboat, able to use much heavier weapons and armor.
- This hull can be used as flagships in a fleet comprised of larger ships, masking the true intent of a fleet, baiting players into attacking the fleet looking for an easy kill.
Gallery[]
Video[]
HUB
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