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Battle_Pirates_Tutorial_Rockets

Battle Pirates Tutorial Rockets

Overview[]

Rockets are mainly used during base and other land attacks. For example, the Pinch rocket is used to stun long-range turrets or base defending ships  to reduce damage while dealing with short-range turrets. They can also be used during FvF (Fleet versus fleet) but due to long flight time many ships drive out of the blast area. Rockets can be researched in the Weapons Lab and built in the Launch Pad . However, players may only build or use one rocket at a time.

The Pinch is currently the most popular and useful rocket.  Lower level players often find rockets to have limited usefulness due to flight time, single use nature & low damage.  One player recommended building a Launch Pad when the fleet captain has a Level 4 or 5 Outpost.  However, preliminary research for the pinch is important.

They are quite different from ship mounted rockets such as Hydra, Maelstrom or Firestorm Rockets.

Type of Rockets[]

Daisy Cutter[]

Daisy Cutter

Low yield, surface to surface rocket with large blast radius. Best used against stationary targets due to its long launch time. Only useful to low level players.

Size Small Medium Large
Flight Time 4s 4s 5s
Damage 75 100 125
vs Buildings 150 200 250


Research
Requirements Start Weapon Lab 1

Weapon Lab 2

Medium Daisycutter

Time N/A 3h 0m 9h 0m
Oil N/A 54,000 162,000
Metal N/A 43,200 129,600
Energy N/A 43,200 129,600
Zynthium N/A 64,800 194,400


Build
Requirements Launchpad 1 Launchpad 1 Launchpad 2
Time 11m 17m 25m
Oil 2,500 7,500 22,500
Metal 3,125 9,375 28,125
Energy 1,875 5,625 16,875
Zynthium 5,000 15,000 45,000


Widow Maker[]

Widow Maker

Medium yield, surface to surface rocket with a large blast radius.

Size Small Medium Large
Flight Time 8s 12s 16s
Damage 200 250 300
vs Buildings 400 500 600
Research
Requirements

Weapon Lab 2


Large Daisy Cutter

Weapon Lab 3

Large Daisy Cutter


Small Widowmaker

Weapon Lab 4

Large Daisy Cutter


Small Widowmaker


Medium Widowmaker

Time 10h 0m 20h 0m 1d 16h 0m
Oil 360,000 720,000 1,440,000
Metal 288,000 576,000 1,152,000
Energy 288,000 576,000 1,152,000
Zynthium 432,000 864,000 1,728,000
Build
Requirements Launch Pad lvl 2 Launch Pad lvl 3 Launch Pad lvl 3
Time 1h 00m 1h 27m 2h 00m
Oil 30,000 60,000 120,000
Metal 24,000 48,000 96,000
Energy 24,000 48,000 96,000
Zynthium 54,000 180,000 216,000


Bunker Buster[]

Bunker Buster

Extremely powerful anti-armor rocket designed to destroy a single target. Effective against stationary targets.


Size Small Medium Large
Flight Time 6s 8s 10s
Damage 420 1,260 3,780
vs Buildings 1,260 3,780 11,340



Research
Requirements

Weapon Lab 3

Small Widowmaker

Weapon Lab 6

Small Widowmaker

Small Bunker Buster

Weapon Lab 9

Small Widowmaker

Medium Bunker Buster

Time 1d 0h 0m 2d 0h 0m 4d 0h 0m
Oil 1,382,400 2,764,800 5,529,600
Metal 1,209,600 2,419,200 4,838,400
Energy 1,209,600 2,419,200 4,838,400
Zynthium 1,728,000 3,456,000 6,912,000


Build Time and Costs
Required Launch Pad Launch Pad 3 Launch Pad 5
Time 52m 3h 09m
Oil 69,120 138,240
Metal 60,480 120,960
Energy 60,480 120,960
Zynthium 172,800 345,600

Orion[]

Orion

High yield, surface to surface rocket with a large blast radius.

Size Small Medium Large
Flight Time 12s 16s 20s
Damage 500 1,125 1,750
vs Buildings 1,250 2,812 4,375
Research
Requirements

Weapon Lab 4 Small Widowmaker Medium Widowmaker

Weapon Lab 7

Small Widowmaker


Medium Widowmaker Small Orion

Weapon Lab 10

Small Widowmaker


Medium Widowmaker Small Orion Medium Orion

Time 2d 0h 0m 4d 0h 0m 8d 0h 0m
Oil 5,184,000 10,368,000 20,736,000
Metal 4,147,200 8,294,400 16,588,800
Energy 4,147,200 8,294,400 16,588,800
Zynthium 6,220,800 12,441,600 24,883,200
Build
Requirements Launch Pad 3 Launch Pad 4 Launch Pad 5
Time 2h 30m 6h 33m
Oil 259,200 518,400
Metal 207,360 414,720
Energy 207,360 414,720
Zynthium 311,040 622,080


Pinch[]


Pinch

Highly charged electromagnetic rocket that overwhelms nearby electronics and renders them useless for several seconds. Does no physical damage.





Additional, Research & Build Progression

Size Small Medium Large
Flight Time 4s 8s 12s
Stun Time 8s 14s 20s
vs Buildings 8s 14s 20s
Research
Requirements

Weapon Lab 5


Small Widowmaker

Weapon Lab 8


Small Pinch

Weapon Lab 10


Small Pinch


Medium Pinch

Time 15h 0m 1d 21h 0m 5d 15h 0m
Oil 648,000 1,944,000 5,832,000
Metal 540,000 1,620,000 4,860,000
Energy 540,000 1,620,000 4,860,000
Zynthium 684,000 2,592,000 7,776,000
Build
Requirements Launch Pad 2 (or possibly less) Launch Pad 4 Launch Pad 5
Time 40m 1h 48m 4h 48m 00s
Oil 25,920 77,760 233.280
Metal 19,440 58,320 233.280
Energy 19,440 58,320 233.280
Zynthium 64,800 194,400 777.600

Depth Charge []


Depth Charge

Anti submarine rocket that deploys a depth charge on splashdown. Submarines hit by the blast will be forced to surface.

Size Small Medium Large
Flight Time 4s 6s 8s
Damage 400 650 1,025
vs Buildings 300 487 768


Research
Requirements

Weapon Lab ?

Small Orion

Weapon Lab 8

Small Orion

Small Depth Charge

Weapon Lab 10

Small Orion

Small Depth Charge

Medium Depth Charge

Time 2d 4d 8d
Oil 5,184,000 10,368,000 20,736,000
Metal 4,147,200 8,294,400 16,588,800
Energy 4,147,200 8,294,400 16,588,800
Zynthium 6,220,800 12,441,600 24,883,200


Build Requirements
Launch Pad Level ? Level 4 Level 5
Time 1h 36m 00s 3h 02m 00s 5h 28m 00s
Oil 259.200 518.400 1.036.800
Metal 207.360 414.720 829.440
Energy 207.360 414.720 829.440
Zynthium 311.040 622.080 1.244.160

Gallery[]







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