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Overview[]
In-Game Description[]
更新時間 2017年10月16日(updatatime 20171016)
由於這邊幾乎被玩家放棄,資料都很舊,不過架構還算完整,我只會中文輸入,希望10月底可將周任務獎品清單做好,XD
Defeat Military Strongholds to score points.
Reach Point Quotas to win (full) Blueprints & Uranium.
Click 'Find Target' to locate targets.
Select 'More Info' for additional details.
Captain Harlock and the Forsaken Assembly have issued a challenge to Forsaken fleets everywhere in the fight against Draconians. Complete new Forsaken Missions and earn more powerful weapons, ships and specials!
- Each Forsaken Mission will only be available for a limited time, and you'll only have 72 hours to complete it once you begin.
- Attacking a mission target on the World Map will immediately start the countdown.
- Once you've completed your Mission, your will need to wait until the next round (the next week) to participate again
- Forsaken Missions will run on a weekly basis unless a Raid is in progress
The more damage you do to the Draconians, the more points you'll earn towards your Forsaken Mission quota. When you hit a specified quota target, you'll be automatically awarded with a randomly chosen blueprint and a bounty of Uranium from that Tier (there are four tiers, with T3 and T4 offering the best prizes at 4.5M and 50M points respectively). You may view all blueprints available by clicking 'Blueprints' on the Forsaken Mission page. It is fun. Missions are ESSENTIAL to having a good game.
Information[]
Each week, players will be given the chance to opt-in and participate in these missions to earn Quota Points, granting them access to Uranium and Blueprints, some of which can only be unlocked through Forsaken Missions.
Here’s everything you need to know:
- Forsaken Missions start each Wednesday morning at 9:00AM PT (Pacific Time/California) and end Tuesday night at 9:00PM PT
- Forsaken Missions will not be available when an event is taking place.
- Once a player accepts a Forsaken Mission, they will have 72 hours complete the mission.
- If the player accepts a Forsaken Mission after Saturday 9:00PM PT, they will have until Tuesday 9:00PM PT to finish the mission. Therefore the player will NOT get the full 72 Hours to complete the Forsaken Mission (the timer countdown is wrong in this case!).
- Some Blueprints can only be obtained by participating in Forsaken Missions.
- Blueprints are awarded at:
- Tier 1: 150,000 Points
- Tier 2: 2,500,000 Points
- Tier 3: 4,500,000 Points
- Tier 4: 50,000,000 Point
- You can reset the weekly mission ONCE at any point (for example, if you cannot reach Tier 4 then it would be a good idea to reset once you reach T3) to win further prizes (although uranium only pays out once). After reset, the points required to reach each tier will remain the same and will no longer increase. It will also reset the 72 hour timer.
Note: If you do have won all prizes in a Tier, you then win the token for that Tier. For Tier 4, you have to win all prizes in that Tier before you can win the limited prize in that Tier, then after you win the limited prize you will get tokens. Be aware of the limit to how many tokens you can hold before reaching each Tier.
For previous Forsaken Mission Blueprints, go to Previous Forsaken Missions.
As of Summer 2014, a level 40 Military Stronghold (easy BCs inside) gives you 128K points when destroyed. A MS-34 gives you 35K points. MS-47 (full of tough DX defenders) is approx. 202K points. A list of points and resources for each base level is provided at the page Military Strongholds.
Uranium Reward[]
Tier 1 | Tier 2 | Tier 3 | Tier 4 | |
---|---|---|---|---|
Uranium Given | 3,000 | 8,500 | 15,000 | 40,000 |
周任務科技藍圖清單 (2017-10-19)[]
Tier 1 | Tier 2 | Tier 3 | Elite |
---|---|---|---|
龐克號船體 | 15K龐克號經驗 | Impulse Launcher D92-S | Arbalest |
12DAY龐克號製造 | 保壘號船體 | Assualt Missile D53-Z | Blade Missile |
防爆裝甲DIX | 青峰號船體 | Bypass Chaingun III | Gargoyle Depth Charge II |
防飛彈裝甲DIM | SQUALL LAUNCHER | Blaze Thrower | Supercharged EM Rails III |
1小時研發加速 | 反飛彈裝甲2M式 | Locust UAV | Stealth Attack System IV |
反迫炮系統B式 | Pyroclastic Turret | Speed System V | |
防腐裝甲CO式 | Disruption Missile D53-D | Fusion Chargers | |
反飛彈裝甲2M式 | Deluge Missile III | Guided Missile System | |
阿拉迫擊炮 | Lockdown Rockets | Interception System | |
反迫炮系統B式 | Supercharged EM Rails II | Countermeasure Loaders III | |
防腐裝甲CO式 | Nuclear Accelerators | Zynthonite Armor D5-R | |
12 Hours Research Token | Speed System IV | Cadmium Armor Delta | |
Magnus Drive | Dead-Eye Ballista | ||
Reflective Coating III | 2 Day Ship Build Token+Bonus | ||
Fallout Armor III | |||
Shielded Tac System III | |||
Countermeasure Loaders II | |||
Sonic Targeting III | |||
Eruption Pyre | |||
Zynth Reinforcements D4-X | |||
Reaver Bulkhead | |||
Compound Plate IV | |||
Permacrete Reinforcements | |||
Cadmium Armor Gamma | |||
Firebat Drone III | |||
Fuel Air Munitions | |||
Radiation Suppressor | |||
Barracuda | |||
Missile Cruiser X | |||
24 Hours Structure Build Token |
Additional Facts[]
- Draconian Outposts appeared in the weekly Forsaken Missions (December 2012 to September 2013).
- They where replaced by Military Strongholds (As of October 2013).
- Resources gained from these new Military Strongholds have been reduced from the former targets, Military Outposts, but they will offer up more points and bring a new level of difficulty.
- The Uranium Reward is not affected by the Rogue Crew, Notorious Cutthroats
From the 20th November 2013 to 26th November 2013, Forsaken Missions targets did give out more points.
- Targets 5 - 27 was awarded 40% more points.
- Targets 34+ was awarded 20% more points.
From the 27 Nov 2013 Forsaken Mission Onward:
- There has been a permanent increase in resource and points payouts for some targets. Going forward:
- Level 5 - 27 have had their points payouts increased.
- Level 5 - 47 have had their resource payouts increased.
Fact Starting Below - Ignore Above
- A reset button has been added to the Forsaken Mission to allow ambitious pirates an opportunity to repeat their mission and earn even more prizes.
Kixeye Information[]
Hi folks, Kixeye just wanted to get some clarification on Forsaken Missions since there seems to be a bit of confusion around this new ongoing feature.
- Forsaken Missions came about from players requesting more constant, cooperative combat in the game.
- However, a number of players are comparing these Missions to the events that typically occur every month.
- While some of the appearances and mechanics may be similar, Kixeye want everyone to know that this is NOT an event.
- Kixeye want to explain some points that differentiate Forsaken Missions from events.
- Forsaken Missions are weekly objectives that recur every Wednesday and will revolve around the same set of Blueprints.
- Players will have a chance each week to earn Blueprints in each tier group.
- Blueprints are awarded randomly at each tier.
- There will be no duplicate Blueprint rewards.
- Players can eventually earn every Blueprint in a tier group.
- Repair times will be normal as this is not an event, and players have the opportunity to participate whenever they choose.
Missions will not run simultaneously with monthly events to provide clarity around appropriate targets. Forsaken Missions will recur each week; think of them as a normalized game mechanic that they can choose to participate in.
- Since they repeat, the parameters around them are different from that of a monthly event.
- The Weekly FMs begin exactly on Wednesday at 9 AM PT (Pacific Time - west coast California)
Known Issues[]
Existing Known Bugs:
- Players have trouble joining a Military Stronghold when another player is in it. The player has to attack the Military Stronghold multiple times in order to get in.
Resolved Bugs:
- 1/16/14 - Fixed the issue where a user who was in a co-op attack against a Military Outpost with another user whose Forsaken Mission timer had expired would not get points for destroying the Military Outpost.
Animated Photo[]
Gallery[]
Video[]
Related Pages[]
- Previous Forsaken Missions
- Military Strongholds
- Former targets, no longer used are Draconian Outposts
- 11/20/2013 Special Points Bonus
- Increased Points & Resource Release Notes
- Reputation Release Notes - 2/19/14
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General
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