Resonance Battery

Information
There are a limited number of items that a player can equip to their own fleet that will activate this item. There are many hostile items that will activate this however. In general, any field that causes your boat to have an up or down arrow will activate the Resonance Battery.

Effects do stack, however each application has less of an effect than the last. Kixeye has not publicly stated how much each effect is diminished, however they have admitted more than 5 stacks will not give you any benefit. This would tend to implicate each bonus is reduced by 4% points. Effects are multiplicative just like any other armor/speed/reload bonuses.

Friendly Fields that will activate the Resonance Battery Hostile fields that will activate the Resonance Battery (this means your enemy must have it equipped, not your own fleet) Things that produce an arrow but do not affect the resonance battery
 * ECM Destroyer
 * Navigational Array
 * Wake Tactical Module
 * Engine Dampener
 * Microwave Dampener
 * Siege Scanner
 * Armor Bypass
 * Protonemesis Cryo Field
 * Disruptor cannon
 * Harpoon Canon
 * Dragonfly UAV

Additional Facts
This blueprint was first introduced as a T3 Prize in the Forsaken Missions (2/26/14).