Talk:Halo Missile/@comment-86.171.7.232-20131125235406/@comment-75.146.16.41-20140504030953

Most weapons that have a Bonus damage has that amount added to the total damage. So even though the weapon is penetrative & the main damage is penetrative, the bonus damage is considered explosive damage. If the fleet has 50% penetrative protection, but only 10% explosive protection, then the damage done will look something like this 450 damage (50% protection on the ship) + 268 (10% explosive protection on the ship) = 718 damage done.

Something else to consider is that the damage & bonus damage is split up with the shells. I believe the halo shell splits up into 5 parts, which means that the 900 damage is actually split up & so is the 297 bonus damage. 900/5 = 180 damage per shell. 297/5 = 59 (rounded down) per shell. This is done so that the phalanx actually has an effect on the Halo's damage. I hope this helps.