Siege Rockets

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Information

 * Siege Rockets would be a great weapon to simply blitz through a base... if they weren't so darned heavy.
 * Weighing in at a whopping 1300 tons, you'd be hard pressed to fit more than 5 or 6 of these in a decent fleet.
 * Except if you have the Thresher hull in which case you can fit more.
 * The flak/wall avoiding attributes almost make these worth the massive weight.
 * Having the same reload as other Draconian rockets, Cluster Warhead helps this weapon tremendously.
 * Unfortunately, Siege Rockets also have one of the shortest ranges of any drac weapons.
 * Except for if you have the Thresher hull in which case they have bonus 10% range.
 * On the bright side, each variant adds a considerable amount of armor points to your ships.
 * The short range, combined with the high weight, make this great weapon useless for serious base attacks, and make it more suited to base prep for your Siege Mortar fleet.
 * Siege Rockets are probably the best weapon in the game if it succeeds to hit the enemy.
 * With a damage to ships of 600 and to buildings of 1,200 per second there is nothing what can stand under it's fire for a long time.
 * The reason you don't see it often is that in bases, flaks would shoot down most of the shots slowing it down by too much to be able to take down many turrets before getting destroyed itself and in fleet combat it will only rarely succesfully get in range.
 * The armor bonus given by Siege Rockets is the biggest in the game and it also gives resistance to missiles and other weapon types in the case of the D version.