Talk:Storm Warning/@comment-67.172.6.91-20120903053711

One issue I have is although the prizes are nice and the top three prizes are what most captains will go for; there is no chance of getting those prizes without paying real mony for gold, if you are below a level 27 captain and fleet level 20. I was doing some math and the Battle Cruiser which is the mid-level prize with this raid is 2,250,000 points. If you are a level 21 captain like me, the largest Typhoon you can go for without committing ship suicide is 22. Even that takes 2 level 12 fleets or one well placed level 14 BB fleet. The level 22 reward is 9,725 points, which means in order to reach that mid-level prize you would have to sink 232 Typhoons over the course of the 5 day event, which translates into 47 ships a day. We are not even going to talk about the top prize which is 7,500,000 points and how many Typhoons you would have to sink to reach that level. If you take into account the half repair time bonus Kixeye has given us, a level 11 fleet takes roughly an hour and a half to repair. So if you have two fleets needed to take down a level 22 fleet or even using one fleet to take out a level 19 fleet you would be looking at about 3 hours of repair time for every 20 minutes of game play (rough estimate saying that you have 3 or more fleets at your dock) meaning you can take out about 3 - 4 Typhoons every 3 hours. Not meaning to gripe but at best if you played 24 hours a day for the whole raid at level 21 you would be able to sink 32 ships a day rewarding you 311,200 points a day or 1,556,000 by the end of the raid as a final point standing for busting your butt non-stop; which will get you both the 5th and 4th prizes. That is just not fair in my opinion especially for loyal players at lower levels. There needs to be a different reward system. Maybe too late for this raid but future ones could use it. One thought I had is multi-pliers based on the number of ships sank between repairs increasing by one starting with the 2nd or 3rd sinking of a fleet +/- 2 levels of the attacking ships which in my opinion would encourage and reward those captains to push their fleets to the max thresh-hold. Another I idea would be a ship count. Counting the number of ships sank using the +/- 2 rule as above which would discourage cherry picking. (taking a level 15 - 30+ fleet and taking out all the level 10 and lower ships) which does take away some of the joy of playing Battle Pirates from new players that don't have enough experience yet to take on the larger fleets. Just my two cents.